Tuesday, June 10, 2014

Planet Profile - Orxon

  * I own nothing seen below. Credit goes to Insomniac and the equally awesome people who did the rest of the pictures. If I forgot about someone then credit goes to you. 
Battleground Planet: Orxon (Ratchet & Clank)
Home Galaxy: The Shadow Sector, a lawless, untamed portion of the universe.
Status: Toxic World

Geographical Features:
-Welcome to Orxon, you've clearly arrived here by a terrible mistake. This planet is of medium size, roughly 1.5x the size of Earth. Home of the notorious Blarg race (more on them later), this heavily-industrialized planet is one of the most heavily polluted in existence.



Factory smoke has blackened the skies to the point that many parts of the planet don't see the sky for days or weeks at a time. The water has become so chemical ridden that it might as well be toxic sludge, and thus must be heavily treated… a process which inevitably belches more smoke into the sky. All those chemicals in the air have also resulted in acid rain on some parts of the world.


There are hundreds of mountain chains on Orxon, all of them filled with a vast array of just about every mineral, gem, or gas you could imagine (and part of the reason Blarg were able to be so industries in the first place).

Blarg scientists have made an effort to clean up their planet but so far process has been slow, and it's looking to be a lost cause. The best they've managed to do is make the air breathable enough so that it won't kill organic life in a matter of hours. That being said, those looking to have an extended stay on Orxon should either

A: Be inorganic, and thus have no need to breath the tainted air. Actually, any race that doesn't need to breath or is poison resistant in general would probably be fine here…

B: Know how to recycle air, or make dirty air clean. If you know of some terraforming that would clean up the atmosphere, please contact your nearest Blarg, they'd love to have a word with you.

C: Use a special breathing device. If you don't have one personally, all Blarg carry a personal breathing mask just in case. How you manage to get this mask from them is up to you. I'm not going to judge.

D: Get your business done as quickly as possible and LEAVE! Seriously, even with the heavy work done, I wouldn't recommend walking around here breathing this air. If you plan to not bother with A-C, your best time zone for the least possible consequences is about 10 days. Give or take a few days depending on your species and what you'll be doing. After that, expect some serious health problems to crop up. Again, this only applies if you don't do A-C.

Third Party Factions: 2

--Blarg:

(Your average Blarg, wearing their breather masks beneath the green skies of Orxon)
The Native species of Orxon, and some of the hardest workers in the galaxy. However, despite creating various instruments of war, most Blargs are stupid, even some of the brightest scientists seem to lack some knowledge themselves. Their government appeared to be money-driven form of dictatorship; which has recently collapsed after the assassination of their leader. Orxon had become highly polluted, and instead of trying to fix the damage they caused, they were convinced it would be easier to just go out and get a new planet. So, turning their efforts to crafting weapons of war, the Blarg set off…

The Blargs ravaged the Solana Galaxy in Ratchet & Clank as they stole pieces of other planets to create a new world (a process that would inevitably end with the planets they stole from being destroyed soon afterwards, along with all of its citizens). After their defeat, they appear to have become somewhat isolated from the rest of the universe, as most sentients didn't take to kindly to what the Blarg had planned.

Hated by most planets in every corner of the galaxy, the Blarg had two choices: Return home to their broken world and desperately work to fix the damage done, or wander the universe forever… many chose the later, but those that have returned to Orxon are doing their best to fix it. Sadly, it looks like their best is not enough.

On a practical note, Blargs are great inventors, especially when it comes to weapons. While many of their factories have been destroyed (mostly by vengeful survivors of their last campaign), they do have some left. All Blarg have some military training, though it is the most basic possible. Most Blarg favor an automatic hard-light pistol; while some have taken to using flamethrowers. Some, not many but some, have access to missile launchers and jetpacks. They used to have a wider arsenal, with fighter jets and bombers, but sadly all of those were destroyed after the war, along with the factories to make them.

Though many Blarg would be weary about getting involved in another war, it is not impossible to convince them to fight for you. An army that promises them protection from their enemies, promises to fix their planet, or at the very least promises to take them as far away from Orxon as possible may yet win their support.

--The Wildlife: As a result of the toxic water, toxic air, and toxic everything else, many of the native animals on Orxon have mutated horribly.

---Alien Swarmer:

Also called the toxic toad, these dinner plate sized toads call dank caves and abandoned buildings their home. Unlike regular toads, these creatures have a mouth full of razor sharp teeth. But for all their bite, their bodies are fragile, and a good solid kick could take one out… which may explain why they never travel alone.

---Screamer:

This basketball sized creature is mostly harmless to living creatures, as their large fangs are for strictly eating dead meat. That said, it is usually best to shoot the little buggers on sight, preferably before they see you. See, these things like to hang out near Toxic Craps while they sleep (most likely for protection). If they see something coming, they jump and scream as loud as they can, awakening the sleeping monster beside them. Then, they fly away as quickly as possible, leaving only the Toxic Crab and whoever startled the Screamer. Once the Toxic Crab is done mauling them, the Screamer returns to feast on the leftovers.

---Toxic Crab:

An extremely dangerous predator, this beast is the size of a tiger, and coated in a shell so thick that most small arms ammo will just bounce off. However, they tend to spend a lot of time sleeping when not hunting, and it is possible to sneak past them without waking them up… so long as no Screamers wake them. Their mouth is full of sharp teeth, but they attack with long arms that end in brutal looking pincers.

---Darter:
(Sorry for the low quality image, it was the best I could find)
The most common bird-like creature to roam the Orxon skies now. These birds are hawk sized, with a pointed beak great for stabbing. Their most common tactic is to dive down from the skies and drive their sharp beak through their pray. Typically they traveled in twos and threes.

---Blargian Snagglebeast:

(This is Snagglebeast that was made into a weapon. No photos of wild Snagglebeasts exist).

A massive beast (One a half stories tall), that may have been the apex predator in the old days of the planet. Once the planet was covered in pollution, most of these beasts were removed, some sold to zoos, some made pets by the rich, and others were converted into weapons of war; however it is likely a few still call this place home. Best guesses indicate it would live in deep dark caves, likely at the base of some of the mountains on the planet, only venturing out of the cave for food. These creatures are so heavy that their footsteps create nearly visible shockwaves, and had lungs so powerful that it could literally blow away attackers… or breath in to suck pray closer. It also had massive claws great for rending flesh. Their muscle tissue was so thick that a missile to the face only seemed to make it mad. If fought, it is best to stay back as far as possible, and wear it down with concentrated fire.

Danger Status: 4/5

-A lot of this planet seems like a toxic dumping ground. The water is tainted and the air is foul. The denizens are surly about their fate, and most of the wildlife are mutant freaks that wish to devour your meat and suck the marrow from your bones.

Assuming you don't choke to death, or drown in a toxic river, you'll likely get eaten. Yeah, this planet is VERY VERY dangerous.

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